Sorcerer:


Level Atk Fort Ref Will Phys Ment Features
-1 +0 +0 +0 +0 0 1 Arcane Spellcasting
-2 +1 +0 +0 +1 1 2
-3 +1 +1 +1 +1 1 3
-4 +2 +1 +1 +2 2 4
-5 +2 +1 +1 +2 2 5
-6 +3 +2 +2 +3 3 6
-7 +3 +2 +2 +3 3 7
-8 +4 +2 +2 +4 4 8
-9 +4 +3 +3 +4 4 9
10 +5 +3 +3 +5 5 10
11 +5 +3 +3 +5 5 11
12 +6 +4 +4 +6 6 12
13 +6 +4 +4 +6 6 13
14 +7 +4 +4 +7 7 14
15 +7 +5 +5 +7 7 15
16 +8 +5 +5 +8 8 16
17 +8 +5 +5 +8 8 17
18 +9 +6 +6 +9 9 18
19 +9 +6 +6 +9 9 19
20 +10 +6 +6 +10 10 20

Hit Points: 4
Skill Points: 3
Skills: Anthropology (Int), Arcana (Int), Craft (Int), Linguistics (Int), Nature (Int), Perception (Wis), Religion (Int).

Weapon and Armor Proficiency:


Sorcerers are proficient with all simple weapons, but not with any type of armor or shield. Armor interferes with a sorcerer’s movements, which can cause their spells with somatic components to fail.

Arcane Spellcasting:


Sorcerers can cast arcane spells from the sorcerer/wizard spell list. Sorcerers can cast any spell they know without needing to prepare first. The ability score used for calculating your saving throws is Wisdom.

At first level, a sorcerer knows all 0th level spells on the Sorcerer/Wizard spell list and 3 other spells of their choice. Every odd numbered level, they choose two more spells to know.

Sorcerers may cast any spell they know at any time, assuming they have a spell slot of that level remaining.

Like other spellcasters, a sorcerer can cast only a certain number of spells of each spell level per day. Their base daily spell allotment is as follows:

Spells per Day
Level 0 1 2 3 4 5 6 7 8 9
1 3 2  - -
2 3 3  -  -  -  -  -  -  - -
3 3 2

-

- -  -
3 3 -  - - -
3 3 2 - - - - -
6 3 3 3 3 - - - - - -
4 3 3 3 2 -
8 4 3 3 3 -
4 3 -
10  4 4 3 3 3 3 - - - -
11  4 4 3 3 3 2 - -
12  4 4 4 3 3 3 3 -
13 4 4 4 4 3 3 3 2 -
14  4 4 4 4 4 3 3 3 -
15  4 4 4 4 3 3 3 2
16  4 4 4 4 4 3 3 3 3
17 4 4 4 4 4 4 3 3 3 2
18 4 4 4 4 4 3 3 3 3
19 4 4 4 4 4 4 4 3 3 3
20 4 4 4 4 4 4 4 3 3 3

In addition, the sorcerer gets a bonus spell slot of any level lower than or equal to that of their Wisdom score; they get an additional bonus spell slot of any level lower than or equal to 4 less than their Wisdom score (e.g. an Wisdom 5 sorcerer gets a bonus slot of levels 0-5 and another bonus slot of levels 0-1). They only get a bonus slot if they already have a slot of that level.