Priest:


Level Atk Fort Ref Will Phys Ment Features
-1 +0 +0 +0 +0 0 1 Divine Spellcasting
-2 +1 +0 +0 +1 1 2
-3 +1 +1 +1 +1 1 3
-4 +2 +1 +1 +2 2 4
-5 +2 +1 +1 +2 2 5
-6 +3 +2 +2 +3 3 6
-7 +3 +2 +2 +3 3 7
-8 +4 +2 +2 +4 4 8
-9 +4 +3 +3 +4 4 9
10 +5 +3 +3 +5 5 10
11 +5 +3 +3 +5 5 11
12 +6 +4 +4 +6 6 12
13 +6 +4 +4 +6 6 13
14 +7 +4 +4 +7 7 14
15 +7 +5 +5 +7 7 15
16 +8 +5 +5 +8 8 16
17 +8 +5 +5 +8 8 17
18 +9 +6 +6 +9 9 18
19 +9 +6 +6 +9 9 19
20 +10 +6 +6 +10 10 20

Hit Points: 6
Skill Points: 3
Skills: Anthropology (Int), Craft (Int), Perception (Wis), Nature (Int), Medicine (Wis), Religion (Int).

Weapon and Armor Proficiency:


Priest are proficient with all simple weapons, with light and medium armor and with shields.

Divine Spellcasting:


Priest can cast divine spells from the Divine spell list. Priest can cast any spell they know without needing to prepare first. The ability score used for calculating your saving throws is Wisdom.

At first level, a Priest knows all 0th level spells on the Divine spell list and 3 other spells of their choice. Every odd numbered level, they choose two more spells from the Divine spell list to know.

Priest may cast any spell they know at any time, assuming they have a spell slot of that level remaining.

Like other spellcasters, a Priest can cast only a certain number of spells of each spell level per day. Their base daily spell allotment is as follows:

Spells per Day
Level 0 1 2 3 4 5 6 7 8 9
1 3 2  - -
2 3 3  -  -  -  -  -  -  - -
3 3 2

-

- -  -
3 3 -  - - -
3 3 2 - - - - -
6 3 3 3 3 - - - - - -
4 3 3 3 2 -
8 4 3 3 3 -
4 3 -
10  4 4 3 3 3 3 - - - -
11  4 4 3 3 3 2 - -
12  4 4 4 3 3 3 3 -
13 4 4 4 4 3 3 3 2 -
14  4 4 4 4 4 3 3 3 -
15  4 4 4 4 3 3 3 2
16  4 4 4 4 4 3 3 3 3
17 4 4 4 4 4 4 3 3 3 2
18 4 4 4 4 4 3 3 3 3
19 4 4 4 4 4 4 4 3 3 3
20 4 4 4 4 4 4 4 3 3 3

In addition, the Priest gets a bonus spell slot of any level lower than or equal to that of their Wisdom score; they get an additional bonus spell slot of any level lower than or equal to 4 less than their Wisdom score (e.g. an Wisdom 5 Priest gets a bonus slot of levels 0-5 and another bonus slot of levels 0-1). They only get a bonus slot if they already have a slot of that level.

Priest draw their spells from a divine source. They need to choose the god/goddess they draw their spells from. That god/goddess can choose to withhold spells from a Priest.